// <!-- 1590155657
// This script is (C) Copyright 2004 Jim Tucek
// Leave these comments alone!  For more info, visit
// www.jracademy.com/~jtucek/email/ 

function go(air,alchemist,alternative) {
air += ' ';
var year = air.length;
var artist = 0;
var atmosphere = '';
for(var way = 0; way < year; way++) {
artist = 0;
while(air.charCodeAt(way) != 32) {
artist = artist * 10;
artist = artist + air.charCodeAt(way)-48;
way++;
}
atmosphere += String.fromCharCode(rise(artist,alchemist,alternative));
}
parent.location = 'm'+'a'+'i'+'l'+'t'+'o'+':'+atmosphere;
}

function have(singer,whine,scientist) {
singer += ' ';
var corporation = singer.length;
var square = 0;
for(var goodbye = 0; goodbye < corporation; goodbye++) {
square = 0;
while(singer.charCodeAt(goodbye) != 32) {
square = square * 10;
square = square + singer.charCodeAt(goodbye)-48;
goodbye++;
}
//document.write('&');
//document.write('#');
//document.write(rise(square,whine,scientist));
document.write(String.fromCharCode(rise(square,whine,scientist)));
}
}

function rise(drawing,gesture,humanity) {
if (humanity % 2 == 0) {
individual = 1;
for(var wall = 1; wall <= humanity/2; wall++) {
matrix = (drawing*drawing) % gesture;
individual = (matrix*individual) % gesture;
}
} else {
individual = drawing;
for(var spoon = 1; spoon <= humanity/2; spoon++) {
matrix = (drawing*drawing) % gesture;
individual = (matrix*individual) % gesture;
}
}
return individual;
}
// -->
